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Punch/kick combo

PostPosted: Wed Apr 12, 2023 6:27 pm
by johnwang
I have created a punch combo and a kick combo. It's the toolbox approach that record tools used in both the punch toolbox and kick toolbox. I haven't created videos for these yet. When I create video, I'll share it here.

The purpose of this is you only spend a small amount of training time; you can polish all your punch tools and kick tools. You can treat it as short forms (or combo drills). It has combo design in mind that move 1 set up move 2, move 2 set up ....

I would like to get people comment on this.

Both start from the right side forward. After the combo, switch to the other side. The footwork and stance can be modified according to your need.

Punch combo:

1. Right hook punch.
2. Right back fist.
3. Left uppercut.
4. Right overhand.
5. Right block/grab/pull.
6. Left jab.
7. Right cross.

Kick combo:

1. Left front toes kick.
2. Right front heel kick.
3. Left inside crescent kick.
4. Right outside crescent kick.
5. Left roundhouse kick
6. Right turn side kick.

Re: Punch/kick combo

PostPosted: Wed Apr 12, 2023 11:24 pm
by Graculus
I think there is a lot of value in creating forms that teach set ups, particularly if these are practiced early on in a student’s training, so they are something that a student can go back to, even if they learn a lot of more advanced things later.

Graculus
https://ichijoji.blogspot.com

Re: Punch/kick combo

PostPosted: Thu Apr 13, 2023 11:08 am
by Appledog
johnwang wrote:I have created a punch combo and a kick combo. It's the toolbox approach that record tools used in both the punch toolbox and kick toolbox. I haven't created videos for these yet. When I create video, I'll share it here.

The purpose of this is you only spend a small amount of training time; you can polish all your punch tools and kick tools. You can treat it as short forms (or combo drills). It has combo design in mind that move 1 set up move 2, move 2 set up ....

I would like to get people comment on this.

Both start from the right side forward. After the combo, switch to the other side. The footwork and stance can be modified according to your need.

Punch combo:

1. Right hook punch.
2. Right back fist.
3. Left uppercut.
4. Right overhand.
5. Right block/grab/pull.
6. Left jab.
7. Right cross.

Kick combo:

1. Left front toes kick.
2. Right front heel kick.
3. Left inside crescent kick.
4. Right outside crescent kick.
5. Left roundhouse kick
6. Right turn side kick.


It sounds like a kind of tantui-style line drill exercise. It could be good.

You have much more experience than I do with this kind of art (changquan, chaquan, huaquan) so for me I am still working on the basic forms. For now I find a sort of solace, or peace, in settling myself into a form. Making it "mine".

After a while, it may be valuable to try mixing things up a little, why not? I think it would help keep things fresh :)

Re: Punch/kick combo

PostPosted: Thu Apr 13, 2023 1:31 pm
by johnwang
Graculus wrote:I think there is a lot of value in creating forms that teach set ups,

Agree that set-up is usually missing in most people's training. If your push hand always starts from your arm touching your opponent's arm, you have just skipped the set-up training.

You can also create toolboxes for:

- knee,
- elbow,
- block,
- lock,
- throw,
- footwork,
- strategy,
- set up,
- ...

it will get more complicate.

Re: Punch/kick combo

PostPosted: Thu Apr 13, 2023 1:41 pm
by johnwang
Appledog wrote:It sounds like a kind of tantui-style line drill exercise.

It's fun to create logic combo that move 1 can set up move 2.

- A hooks punch at B, B dodges under.
- A changes hook punch into a backfist to hit on top of B's head. B raises arm to block it.
- A throws another uppercut at B's chin. B drops arm to block it.
- A throws another overhand on top of B's head. B blocks it.
- A blocks/grabs/pulls B's blocking arm.
- A then throw jab/cross combo at B's face.

Re: Punch/kick combo

PostPosted: Thu Apr 13, 2023 4:17 pm
by origami_itto
I'm working on a walking pattern, wuji, cat stance, seven star stance, bow stance, cat stance.
Next level it's wuji, cat, rooster, seven star, bow, cat
then wuji, cat, front kick, rooster, heel kick, seven star, bow, cat

you can pair it with a number of diiferent movements up top and work it like a line drill, brush knee for example

just walking around I do a lot of punch kick combos but nothing regimented

Re: Punch/kick combo

PostPosted: Thu Apr 13, 2023 5:50 pm
by johnwang
origami_itto wrote:I'm working on a walking pattern, wuji, cat stance, seven star stance, bow stance, cat stance.
Next level it's wuji, cat, rooster, seven star, bow, cat
then wuji, cat, front kick, rooster, heel kick, seven star, bow, cat

you can pair it with a number of diiferent movements up top and work it like a line drill, brush knee for example

just walking around I do a lot of punch kick combos but nothing regimented

No matter how many times that you may have trained your TCMA form, The form is still not yours. You really want to create some form (or drill) that you enjoy of doing it.

I just finished my 1 and 1/2 hours training today. I have changed my punching drill. I feel it flows much smoothly.

1. Right hook punch.
2. Right back fist.
3. Left overhand.
4. Left horizontal hammer fist,
5. Right uppercut.
6. Left jab.
7. Right cross.

What do you think about this changing?

Re: Punch/kick combo

PostPosted: Wed May 17, 2023 2:23 pm
by johnwang
I always want to condense my MA training into a short sequence. By spending very little time, I can get the best training result when training partner is not available.

Just created a 10 moves kick/punch combo in the past few days. Thie kick/punch ratio is 4/8 = 1/2 (my favor ratio). I like this combo because the transition is smooth, and it doesn't take much effort to do. I can repeat it over and over and still not feel tired at all.

​At 8, 9 the right kick, left kick combo, I can do any double kicks I like:

- right side kick, left turn side kick.
- right roundhouse kick, left spin hook kick.
- right inside crescent kick, left outside crescent kick.
- ...

Any comment on this?

1. Left downward parry, right jab.
2. Right block/grab/pull, left cross.
3. Right punch left kick.
4. Left punch right kick.
5. Right hook.
6. Left uppercut.
7. Right overhand.
8. Separate hands right kick.
9. Separate hands left kick.
10. Spin back fist.

Re: Punch/kick combo

PostPosted: Wed May 17, 2023 10:10 pm
by yeniseri
Graculus wrote:I think there is a lot of value in creating forms that teach set ups, particularly if these are practiced early on in a student’s training, so they are something that a student can go back to, even if they learn a lot of more advanced things later.

Graculus
https://ichijoji.blogspot.com


It is not a matter of 'creating forms" unless you actually mean training patterns or training movement(s) to assist in how you respond to external situatiosn i.e. a potential beatdown by someone who believe he has found
a 'target! Many changquan patterns (even modern wushu patterns) begin as punch kick or its combination, but how to use, transform and own them in a beatdown, is a main point of contention ???